Skip to content

alt text

Safe Zone — Protected Areas

Hospital Safe Zone

This is the safe zone area of the hospital. It affects enforcement in IC only and is not related to the national safe zone (Central Garage). If a storyline occurs inside the hospital, it does not violate the national safe zone rules but violates the hospital safe zone rules instead.

1. Prohibited — Punching, fighting, bluffing, pouring fuel, burning cars, or ramming cars in the Safe Zone area.

  • Inside the building (seen by medics) = Yellow Card 🟨
  • Outside the building (seen by medics) = Blacklist (Must warn/prohibit first in all cases; if not listened to, the above penalty applies)

2. Prohibited from parking vehicles to block the front of the hospital, entrances, or exits of the medical staff (obstructing medical operations).

3. Store weapons, do not hold weapons, and do not wear masks.

4. If there is an active storyline, players can carry it into the hospital without violating the national safe zone rules, but it violates the hospital safe zone rules (Blacklist) because it causes chaos, brawls, and may involve uninvolved individuals.

5. If a storyline is dragged or played inside the hospital, the pursuing party can report the occurrence to the medics. For example, if Guild A flees from a storyline into the hospital and Guild B pursues them, Guild B can report to the medics that Guild A is in an active storyline with your guild and has fled into the hospital. We will Blacklist Guild A for causing chaos, brawls, and endangering others. The starting party that dragged the storyline in (Guild A) will be blacklisted. Evidence can be a medic's eye-witness account (a medic seeing it or being in the incident). If there is a medic in the incident but they say they did not see it, IC F12 screenshots or print screens are permitted as evidence. However, if no medics are in the incident, no reports can be filed. If a report is submitted, medics will consider it case-by-case.

6. If a storyline is dragged or played inside the hospital and the pursuing party responds, or there is punching, fighting, stabbing, or bluffing on both sides, medics will Blacklist both sides for causing chaos, brawls, and endangering others.

7. Blacklist (BK) applies only when someone flees into the hospital, stores a vehicle, carries a unconscious player for a medic to CPR/inject, or sleeps on a bed while the other party is pursuing them. If it is during a medic's cooldown period, it is not considered a violation of this rule.