
Suspect Rescue and Chase Rules
Critical Rules and Severe Behavior
1. Do not use Emotes and bugs during illegal work or hiding from the police.
2. When there is an announcement suspending illegal work in the country, if violated, officers can arrest immediately. If the suspect gets into a car, the police can immediately ram, shoot tires, or shoot them out of the car without waiting for all 4 tires, and they will be prosecuted X10 the original case.
3. Absolutely do not crash into civilian vehicles. In this case, civilians get a Take 2. But if it's an 'over control' crash, it will depend on the police's visual judgment and discretion.
- If fleeing up a mountain and a crash occurs, it is immediately considered 'over control'. Exception: If the police intentionally crash, then a Take 2 is given.
4. If a suspect is found doing illegal work with their shirt off, they will be fined 50K by the Staff Admin team.
General Conditions and Requirements
5. For rescue cases, there must be 10 police and 0 medics to be able to rescue a suspect and help them escape, including ramming police cars to help.
Additional
In the event of witnessing an offense, police should notify the Admin immediately, specifying:
- Characteristics of the offender
- Or attach retroactive dashcam clips/images to be used as evidence for consideration.
Penalty: Fine 200K per person [All Staff Admin decisions are final]
6. For chasing 1 case, officers may use agency resources as follows:
- Maximum of 3 vehicles.
- Maximum of 6 police officers.
- Inside a single vehicle, there must be no more than 3 police officers.
(If it is a rescue case, this condition does not apply)
7. Citizens must come prepared, both with vehicle repairs and fuel. You cannot ask for a repair on the spot. If requested, it is at the police's discretion whether to grant it; if granted, it can be exchanged for 1 tire.
Rules and Duties of Officers
8. If someone comes to rescue a friend, and the person who rams the police car and the person who picks up the friend are the same person, if arrested, the rescuer will be charged with obstructing an officer's duty.
9. If officers arrive at the scene and find a suspect in the middle of doing illegal work like robbing cement, wires, or selling drugs, they will give time for them to get in the car and depart before starting to shoot.
- If police arrive and find a suspect doing illegal work, and within 2 car lengths around the suspect there is no car found, the police can arrest immediately.
10. If police officers have successfully shot out all 4 tires (no need to wait for the tires to completely grind down), they can immediately shoot the person out of the car or start ramming the car.
- Parking to block or waiting to chase a suspect must be at least 2 car lengths away.
- You can have fellow officers drive a Scout car to follow, but if they want to get out to help arrest, they must maintain a 2-car length distance before getting out to help.
11. Police officers are forbidden from shooting a fleeing robber while on a vehicle (Police officers must drive ahead to block or get out of the car and run after them to shoot).
12. Police officers must shoot the robber with a taser once before they can spear/tackle and arrest them.
13. While a chase is ongoing, if a suspect calls a friend to help ram, officers can ram back immediately. They can ram both the friend helping and the fleeing suspect, and the police will stop shooting tires immediately (Police can either shoot tires or ram).
- Police can use maximum measures to arrest the suspect immediately, such as calling an unlimited number of police friends for backup, shooting the person out of the car, or ramming the car.
- In this case, police can shoot the rescuing person out of the car, including the case owner.
- In case police are chasing a case and feel unsafe from a third party. For example, the suspect has a friend help but not ram the police, just follow or block the police to make them crash; the police can shoot tires to eliminate the risk.
- If the suspect switches cars or has a friend pick them up, police can shoot the suspect inside the car immediately.
14. If a fleeing suspect clearly flips their car themselves, they can be allowed to flip it back (At the discretion of that officer).
- If the suspect flips the car themselves and asks to continue playing, the police can shoot 1 tire immediately, but the suspect cannot ask for a repair.
- If the car flips and cannot be flipped back, they can get out and press Shift+E, but must give the police 1 tire. If they refuse to give the tire, police can notify the team immediately.
- If the car is stuck and cannot get out, police can use a shotgun to shoot them out of the car immediately.
15. In case the suspect's car flips, police will shoot 1 tire and let the suspect continue fleeing. Exception: In severe cases, such as a friend coming to help (whether blocking or intentionally crashing), hitting police, physically assaulting agency members, etc.
- In severe cases, if the suspect's car flips, police can shoot all tires.
16. Counting down 3 minutes after losing sight of the robber will mean the case is dropped (But if found within these 3 minutes, they can be chased and requested to be searched immediately).
- If a suspect's car is found still having an active case, police can shoot 1 tire immediately and inform them that the car still has an active case.
17. If a robber uses a vehicle to block a pathway, police officers can walk up and arrest them, drive that car away or impound it, and proceed with prosecution.
18. For crimes committed in plain sight, police can arrest and prosecute immediately, depending on that officer's discretion whether to let them flee or not.
19. In water chase cases, when citizens flee into the water, police officers can carry them in the water immediately.
20. In case a suspect flees into the Rebel base and fights the police, if the police win, they can only arrest and prosecute the original suspect who dragged the case from outside the Rebel base; others inside the Rebel base or assisting will not be prosecuted.
21. In case a suspect does illegal work and is chased by police, they must flee for a full 10 minutes before they can flee into or drag the police into the Rebel base.
22. In case of tire scamming: the police repair it but the suspect doesn't return the full tires, the police can ram the car and shoot them out immediately, without needing to wait for 4 blown tires, and with no limit on the number of police and police cars.
23. In case a suspect sneaks out to repair a car and the police see them, the police can shoot and arrest immediately, or if the police see the suspect getting into the car (but their body is not yet inside), they can shoot the suspect immediately.
- If the suspect's body is already in the car and they are about to drive away, it will be considered a normal chase story. Police will shoot tires until 4 are blown as usual, then begin ramming and arresting the suspect.
24. In case of driving to hide the tires from the police so the police cannot shoot tires for 20 seconds, the police can gently bump the car to reveal the remaining tires (Everyone must accept this in case of hiding unbroken tires).
25. In case police find a suspicious car and discover illegal work items, police can confiscate them immediately.
Police Case Duration Time
| Charge / Case Type | Case Duration | Note |
|---|---|---|
| 🔴 Illegal Work Cases | ||
| Stealing cement, wires, and selling drugs | 3 Minutes | Starts counting from losing police's line of sight |
| Bank robbery, store break-in | 3 Minutes | Starts counting from losing police's line of sight |
| Obstructing police agency and assisting suspects | 3 Minutes | Starts counting from losing police's line of sight |
| 🔴 Agency-related Cases | ||
| Assaulting agency members, or assaulting until unconscious | 1 Hour | Starts counting from when the suspect committed the act |
| Destroying agency property, such as burning a police car | 1 Hour | Starts counting from when the suspect committed the act |
| 🔴 Robbery and Scamming Cases | ||
| Robbing citizens | 30 Minutes | Starts counting from when the suspect committed the act |
| Robbing police agency | 1 Hour | Starts counting from when the suspect committed the act |
| Scamming | 1 Hour | Starts counting from when the suspect committed the act |
| 🔴 Vehicle-related Cases | ||
| Breaking into citizen's car | 30 Minutes | Starts counting from when the suspect committed the act |
| Stealing police agency vehicle | 1 Hour | Starts counting from the act, or when the agency sees them, the chase starts again |
| Stealing citizen's vehicle | 20 Minutes | Starts counting from the victim reporting it, or when the owner sees it and must have police evidence to chase again |
