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Robbery Rules

Note: Robbery is forbidden 30 minutes before server restart.

Critical Rules and Severe Behavior

1. Do not rob Medics and Mechanics while on duty under any circumstances !!

2. Do not disconnect from the country while on Cooldown.

Penalty: Yellow Card 🟨

[All Staff Admin decisions are final]

3. You cannot perform a double robbery or assist in fighting while another group is robbing.

Penalty: Yellow Card 🟨 for everyone involved in the double robbery.

[All Staff Admin decisions are final]

4. Do not carry an unconscious person into a robbery area.

Penalty: Yellow Card 🟨

[All Staff Admin decisions are final]

5. Do not carry a body from outside into a robbery area. Exception: If it is a continuous story from inside, and they go outside no further than 100 meters, you can kill and carry the body back into the zone. But if the target goes further than specified, it is considered a successful escape.

Penalty: Yellow Card 🟨

[All Staff Admin decisions are final]

6. If the person being robbed kneels and surrenders, do not press to stand up while the robbers are robbing.

Penalty: Fine 300K

[All Staff Admin decisions are final]

7. Do not rob the body of someone who is already unconscious and whose state was not caused by the robbing story.

Penalty: Fine 300K

[All Staff Admin decisions are final]

8. Robbers must always talk/communicate before robbing. You cannot assault someone without talking first.

Penalty: Fine 300K

[All Staff Admin decisions are final]

9. Every robbery requires talking to let the other party acknowledge it first.

10. Do not carry an unconscious person into a vehicle.

Penalty: Fine 100K

[All Staff Admin decisions are final]

Requirements Regarding Agencies and Admins

11. Robbing the police agency requires 14 police and 9 medics online.

12. Requires 7 police and 4 medics online.

13. Any agency that is not on duty can be robbed normally.

14. While having an active case or in front of police, you cannot store, retrieve, or impound a vehicle.

15. When roleplaying as a robber, an Overlay must be present every time, and all sounds must be clearly heard.

If there is no Overlay evidence, the team will not be responsible in cases of reporting for a card or continuing the story.

[All Staff Admin decisions are final]

16. In cases where robbers violate robbery rules (country rules), they must return all robbed items in all cases, but will not face in-game prosecution unless they are caught by police.

Participation Conditions and Dress Code

17. Guild members must wear the same full-face mask. Do not take off shirts/pants and wear only a mask. Guilds not in the robbery group cannot wear the same mask as the robbers.

18. Citizens can wear any clothing but must wear the same full-face mask. Do not take off shirts/pants and wear only a mask.

19. If the robbers are citizens, the robbers must wear masks (That clearly distinguish everyone).

20. Do not put on a mask right in front of someone to rob them.

21. Do not change clothes or masks until the Cooldown expires.

Penalty: Depends on the discretion of the Staff Admin team.

[All Staff Admin decisions are final]

22. In case of killing robbers and robbing them back, you must also wear the same full-face masks.

Rules During Combat and Activities

23. Do not use more than 4 people in a robbery.

  • For example, 1 opposing party uses 4 robbers.
  • If a robbery starts with less than 4 people, the remaining people cannot join later.

24. Must use Tier 3 weapons or higher to go robbing.

25. Robbery areas are restricted to Red Zones only.

26. Only 1 vehicle can be used. For example, 4 robbers must use a 4-door vehicle (Motorcycles are prohibited, except MC robbing MC).

27. Swapping the robbery vehicle or changing its color/appearance is not allowed until the Cooldown expires.

28. After a robbery, there will be a 30-minute Cooldown.

29. A robbery can be turned into a main story, but if beaten until unconscious, it is considered amnesia (Memory loss) (Except when sent to jail by the police, it cannot be dragged into a main story).

30. When robbed and beaten until unconscious, you will not remember anything and cannot file a police report unless there are witnesses or F12 photographic evidence (Can only be used if not unconscious).

31. If the target pretends to zone out or is AFK, you can stab them immediately within 10 seconds.

32. You can demand robbery damages up to 50K if items were taken.

33. You can demand robbery damages up to 10K if no items were taken.

34. New players must also accept the risks in this section. Robbery areas are not part of the new player Gameplay anyway.

Penalty: Depends on the discretion of the Staff Admin team.

[All Staff Admin decisions are final]