
Group/Guild Fight Rules
1. To start a fight storyline, there must be at least 4 medics on duty
Penalty: Fine of 500K, maximum Yellow Card 🟨
[ Staff Admin decisions are final ]
2. Group/guild storylines involve a combined total of 10 or more people
3. Changing or removing guild outfits is prohibited until the storyline ends
- Guild storyline participants must all change into guild outfits
4. All players must have a guild ring and can only participate according to their guild ring level
Note: If you are on the roster but don't have a ring, you are strictly prohibited from joining the war — raise your hand to indicate non-participation
Penalty: Fine of 50K IC
[ Staff Admin decisions are final ]
5. If the number of unconscious at the scene is fewer than 5 (4 or less), it is counted as a pursuit storyline. The unconscious side pays individual treatment bills
6. If the number of unconscious at the scene exceeds 4 (5 or more), it is counted as a family/guild war storyline. Medics will charge a combined bill
- The unconscious side from the above rule gets a 90% discount on medical bills (combined bills only)
- The losing side will be taken to the hospital. Medics will revive normally but will not inject medication under any circumstances
7. Carrying unconscious bodies is limited to 5 minutes total across all carriers. Releasing does not reset the timer. Carrying bodies outside the fight area means you cannot carry again (carrying an unconscious body onto a vehicle means you cannot return to fight — must drop the body first)
Penalty: Fine of 200K IC per person
[ Staff Admin decisions are final ]
8. For long-term continuous storylines, the story initiator must report to Staff Admin for acknowledgment
9. Profanity is limited to: เหี้ย, สัส, ควาย, โง่, ขยะ, ควย. Harsher language is prohibited and classified as Toxic
10. Storyline players, please read national rules thoroughly for your own benefit
11. If fighting and police arrive and warn to stop — failure to put away weapons allows police to confiscate weapons
- Police will confiscate the weapon carry permit first. Repeat offenses with no permit means weapon confiscation instead
Note: If warned by officers and you don't stop or resist — weapon confiscation will be permanent
Penalty: Weapon confiscation — 3 days, 2nd offense 7 days, 3rd offense 15 days, 4th offense permanent
12. When medics arrive at the scene, stop attacking the unconscious side immediately (Medics must warn first)
Penalty: Blacklist from all hospital treatment. Pay 100K to remove Blacklist
13. If a guild has outsiders not on the guild roster helping with the storyline
Penalty: Yellow Card 🟨 + Fine of 2M IC
[ Staff Admin decisions are final ]
14. Prohibited — Carrying the other party into the main prison in all cases
- Exception: Cases where the body has been wrapped
Penalty: Fine of 300K IC
[ Staff Admin decisions are final ]
Note: If both parties cannot reach a settlement, the Agent team can be called to mediate
